Gaming Tools

Look up player IDs for Minecraft, Steam, and Roblox - plus asset ID lookups for Roblox developers.

About Our Gaming Tools

Instant lookups for the most popular gaming platforms

The ID Layer Under Every Game

Minecraft, Steam, and Roblox all run on permanent numeric identifiers that players rarely see but that every serious tool requires. Whitelisting a friend on a Minecraft server means finding their UUID. Configuring a Steam game server means translating a profile URL into the right SteamID format. Writing a Roblox script that remembers players means storing User IDs, and wiring a decal into a game means resolving the image ID behind an asset. These tools do those translations instantly, in single or bulk mode, for server admins, plugin developers, and players setting things up for their group.

How These Lookups Handle Your Input

Unlike the file tools on this site, lookups need to ask the platform a question, so the username or ID you type is forwarded through our server to the official public API and the answer is passed back. That single piece of text is the only thing transmitted: no files, no account access, no stored search history. Everything returned is public profile data.

Disclaimer: Minecraft is a trademark of Mojang Studios/Microsoft. Steam is a trademark of Valve Corporation. Roblox is a trademark of Roblox Corporation. These tools are not affiliated with, endorsed by, or connected to any of these companies. They use publicly available APIs to provide lookup services.

Frequently Asked Questions

How is privacy handled on these lookup tools? Differently from our file tools, and the distinction matters. These lookups send the username or ID you type through our server to the platform's public API, and nothing else. No files are involved, we do not store what you search, and the results shown are the same public data anyone can see on a profile page.
Why do server admins need these IDs at all? Because usernames change and IDs do not. Minecraft whitelists and ban lists key on the UUID, Steam server configs want SteamID formats, and Roblox scripts store User IDs. Looking the ID up once means your config survives every future name change.
Do the lookups work in bulk? Yes, the ID finders include a bulk mode that takes one username per line and returns the whole list with a copy-all button, sized for pasting into a whitelist file, a spreadsheet, or a config.
Do I need an account or API key to use these? No. The tools query each platform's public API, which requires no authentication for the lookups performed here. Type a name, get the ID.
A lookup says the player was not found. What should I check? The usual causes are a typo, a display name entered where the platform wants the actual username, or an account that has been deleted. Checking the player's profile page for their exact handle resolves most misses.